
Ashram arrives at the Temple of Marfa and demands to know about Bramd the ice dragon's treasure. The treasure is one of the Governor's Treasures, which Ashram seeks to take for himself. His goal is to acquire the treasures in order to fulfill his late master's wish by obtaining the Scepter of Domination. He reveals to Neese that he killed Bramd and she informs him the treasure was sold off and thus is not the treasure he is after. When Ashram leaves she sends a summons for Leylia, Slayn and their daughter Neese from Zaxon. Elsewhere, Shiris, Orson and a few other enforcers head to Zaxon to collect overdue taxes for Duke Raster. Cecil, a young sorcerer, protects the village, so Shiris draws him out into a trap. Deedlit and Parn save Cecil but Orson goes into a berserker rage when Parn defeats Shiris, only calming down as a result of Deedlit's spells. Slayn, Leylia and Neese arrive shortly afterwards informing Parn to go with them back to consult the elder Neese.
Ashram arrives at the Temple of Marfa and demands to know about Bramd the ice dragon's treasure. The treasure is one of the Governor's Treasures, which Ashram seeks to take for himself. His goal is to acquire the treasures in order to fulfill his late master's wish by obtaining the Scepter of Domination. He reveals to Neese that he killed Bramd and she informs him the treasure was sold off and thus is not the treasure he is after. When Ashram leaves she sends a summons for Leylia, Slayn and their daughter Neese from Zaxon. Elsewhere, Shiris, Orson and a few other enforcers head to Zaxon to collect overdue taxes for Duke Raster. Cecil, a young sorcerer, protects the village, so Shiris draws him out into a trap. Deedlit and Parn save Cecil but Orson goes into a berserker rage when Parn defeats Shiris, only calming down as a result of Deedlit's spells. Slayn, Leylia and Neese arrive shortly afterwards informing Parn to go with them back to consult the elder Neese.
While Orson is recovering from his battle with Parn, Leylia recalls the story of the fall of the magical kingdom of Kastuul. Following a failed experiment for the sorcerers to gain more powerful magicks, Kastuul was destroyed, leading the barbarians to revolt and destroy the city of Kuudo. Kuudo's governor, Saluvan, had dispatched his dragons all over Lodoss to guard his treasures so that one day the power of Kastuul could one day be revived. Another Kuudo noble, the sorceress Karla, is killed in the battle but is able to remain immortal by forever transferring her soul to others using the circlet on her head. Slayn recruits Parn, Cecil, and Deedlit to stop Ashram from collecting these treasures, and Shiris and Orson join them. They deduce where Ashram is heading next and head towards Flaim to recruit King Kashue. In Flaim itself, Ashram attempts to recruit Hobb the priest of Myrii, the god of war, to help him overthrow King Kashue in order to unite Lodoss.