
In "Oops!," Hortense has to clean up her mess before the children return. In "Don't Tell Me," Rugby likes to find out things for himself, instead of being told what to do. When he accidentally locks himself out of the playroom, he learns that listening to others can be necessary at times.
In "Oops!," Hortense has to clean up her mess before the children return. In "Don't Tell Me," Rugby likes to find out things for himself, instead of being told what to do. When he accidentally locks himself out of the playroom, he learns that listening to others can be necessary at times.
In "Follow the Leader," Balthazar thinks he's too old to be the leader of the toys and activates Doctor Wizardo, a character from a computer game that the toys have been admiring, to be their new leader. / In "Disappearing Ditz," Rugby wishes that Ditz would disappear after Ditz repeatedly interrupts him during his magic show. When Ditz falls through a broken board, Rugby soon learns to be careful what you wish for . . . you just might get it!